UPDATE: 6.26.2016 — House of the Dying Sun Steam update #320966

Hi! We've decided to push some fixes to the main branch while work on the wave clear mode continues. Here they are: OPTIMIZATION: Made several small...

Steam App
House of the Dying Sun (283160)
Event type
patch note
Published
26 June 2016 - 16:02:36 UTC
Source
steam_community_announcements
Hi! We've decided to push some fixes to the main branch while work on the wave clear mode continues. Here they are: OPTIMIZATION: Made several small framerate optimizations WEAPONS: Fixed bullets sometimes clipping through very close objects CONTROLS: Better control debugging data at startup CONTROLS: Mouse is confined to window CONTROLS: Generic templates for many joysticks (experimental) THE TEMPLAR: Allies better prioritize target carrier A lot of the framerate optimizations were very small things that add up over time, or things that trip the garbage collector unnecessarily in odd situations. There will be more of these kinds of optimizations happening throughout Early Access. Good hunting!

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