Patch 1.0.9.0 – Healing — Shards of the Realm Steam update #3231283

A couple of recent patches introduced a new mechanic — the Damage Multiplier. It allows battles to be sped up and, at higher values, can significantly...

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Shards of the Realm (3214790)
Event type
patch note
Published
18 December 2025 - 08:18:55 UTC
Source
steam_community_announcements
A couple of recent patches introduced a new mechanic — the Damage Multiplier. It allows battles to be sped up and, at higher values, can significantly change tactical combat gameplay. This parameter can be adjusted at any time outside of battles. Another notable improvement is Shrines. They are scattered across all lands, but discovering them may require better party transport equipment. Shrines grant a 2-day buff that increases the party’s regeneration speed on the global map, but have a 3-week cooldown. Additionally, the base healing rate in the fortress has been doubled. Together, these changes should reduce the time spent waiting for healing in the fortress and increase the overall pacing and dynamism of both global and tactical gameplay. Thank you for your feedback and continued support.

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