- Steam App
- Embark (1055090)
- Event type
- patch note
- Published
- 1 July 2019 - 17:24:26 UTC
- Source
- steam_community_announcements
First part of the 0.6 update. Missing several features from the roadmap for 0.6, a lot of the time since launch was spent on optimizations and bug fixes. Overhauled Healthcare system Individual wounds are tracked. Doctors will treat wounds, causing them to heal faster while reducing penalties and stopping bleeding. Bandages and splints can be use to improve treatment quality (but are optional) The quality of treatment depends on their skill and the item used. Higher quality treatments cause wounds to heal faster and the treatment to last for longer. Treatments also lower or remove penalties from wounds. Serious wounds need multiple treatments to cure fully. New healthcare settings panel to set thresholds for when colonists seek treatment. Beds can be set as hospital beds which are reserved for treatment only. Overhauled pipe and mechanism system You will need to redo your water systems f...