Small movement changes + bug fixes - Dimensional Slaughter Sigma 6.2 — DIMENSIONAL SLAUGHTER Steam update #328705

The last major update had quite positive reception, however there have been two major complaints: 1. The airborne velocity feels different, compared to...

Steam App
DIMENSIONAL SLAUGHTER (2086060)
Event type
patch note
Published
12 March 2023 - 06:09:22 UTC
Source
steam_community_announcements
The last major update had quite positive reception, however there have been two major complaints: 1. The airborne velocity feels different, compared to previous versions it feels much harder to control especially after a wall jump. and 2. Key binds seem bugged, not persistent. In this update I have attempted to alleviate these issues. Key binds should be persistent now, and I've updated wall jump velocity to handle better. Along side this, I have also made some other changes related to player movement. Sliding down slopes now increases your speed, and sliding up slopes decreases it, albeit the decrease is slight. Upon hitting a ceiling, your upwards velocity is lost and you bounce off instead of staying against it Upon hitting a wall you rapidly lose your horizontal velocity, instead of keeping it and being stuck to the wall Let me know if you have any other feedback regarding player mov...

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