Changes for Version 4.32.1499 (2024-11-15) — Idling to Rule the Gods Steam update #328934

- Some rebalance on enemy stats and levels. Levels are higher now to be more in line of player levels. Stats per level except hp are halved. Drop rate...

Steam App
Idling to Rule the Gods (466170)
Event type
patch note
Published
13 November 2024 - 18:50:30 UTC
Source
steam_community_announcements
- Some rebalance on enemy stats and levels. Levels are higher now to be more in line of player levels. Stats per level except hp are halved. Drop rate increased. That basically means the fights take longer and one shotting them is less likely, but they are not harder. Should increase the exp gain a bit as you need to spend less time searching for enemies. The damage calculation is now changed to ((attacker int/att * 150) / (target res/def + 100) - target res/def / 3). This change means that low def enemies usually take more damage as before but high def enemies have it harder to completely mitigate damage. This makes low damage skills and the Thief class a bit better at average. Event pumpkins are not affected by the different calculation. - Added Archer as a new T2 class. - Added metal and iron armor. - As that refined or enhanced crafting material kinda clutters the UI with the differe...

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