- Steam App
- Kenshi (233860)
- Event type
- patch note
- Published
- 27 November 2016 - 10:21:48 UTC
- Source
- steam_community_announcements
Here are the patch notes for the latest experimental build: 0.95.3 Added a block for "thrust" direction, so you can now block unarmed and animal attacks Tweaked the formula for character muscle visibility. Its no longer affected by strength (which now only affects bulk) or toughness. The idea is to make characters end up looking a bit different to each other based on their skills (as opposed to everyone just ending up big and muscular) --the new formula is: max(dexterity, martialArts) * 3.f + (athletics + swimming) - (cooking + science); FIXES Fixed a bug that was messing up the combat movement and making everybody bunch up too close Fixed block animations not playing. How did nobody notice that? Fixed some flickery animations and some animation bugs 0.95.4 Added dodging to the combat system. You dodge when unarmed, and it can also be used to break out of stun-lock states Characters now ...