Patch Note v.086 Weapon System Rework — Rune Gate Steam update #331222

Weapon System has been in a lot of players' feedback, for three reasons: 1. When you invested a lot in a weapon, you don't want to change it, even if it...

Steam App
Rune Gate (2522270)
Event type
patch note
Published
2 September 2023 - 11:49:57 UTC
Source
steam_community_announcements
Weapon System has been in a lot of players' feedback, for three reasons: 1. When you invested a lot in a weapon, you don't want to change it, even if it has a "higher quality"; 2. It's very tedious to change weapons, even though you can unload all runes at once, but you still need to equip it one by one; 3. At the end of the battle, you not only need to claim 3 runes, you also need to upgrade the weapon of every character, it's just too much things to do. That's why I made the following changes: 1. Moves will no longer bind to Weapons, they will be linked to your Champions from now on. Weapons still exist, but they only serve two functions: 1. Provide you new moves (same algorithm as before); 2. Gives you higher tier Moves after you switch to a higher tier weapon. I believe this change would make new weapons more usable while maintaining reasonable deck growth. And you no longer need to ...

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