Patch 15b Changelog — ULTRAKILL Steam update #33163

Alternate Shotgun: Increased Alternate Shotgun cooldown on red hit from 5 seconds to 7 seconds Decreased Alternate Shotgun red hit damage from 12 to 10...

Steam App
ULTRAKILL (1229490)
Event type
patch note
Published
18 April 2024 - 22:22:08 UTC
Source
steam_community_announcements
Alternate Shotgun: Increased Alternate Shotgun cooldown on red hit from 5 seconds to 7 seconds Decreased Alternate Shotgun red hit damage from 12 to 10 Added unique style bonuses for Alternate Shotgun Fixed the Alternate Shotgun not losing freshness when used on core ejects or rockets Alternate Shotgun no longer activates red hit cooldown when hitting a dead enemy Alternate Shotgun now applies environmental hit pushback when hitting a dead enemy Alternate Shotgun core eject vertical momentum is now no longer relative to the camera when looking downwards Alternate Shotgun core eject cooldown now no longer resets on weapon change Fixed an offset bug caused by picking up a dual wield while charging the primary fire of the alternate shotgun Added short descriptions of each Alternate weapon when they get picked up Sawed-On Shotgun: Chainsaws no longer get stuck inside the player when punched ...

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