- Steam App
- Valley of Shadow (1414030)
- Event type
- patch note
- Published
- 7 September 2023 - 17:47:01 UTC
- Source
- steam_community_announcements
This is a small bugfix patch for the Chapter 2 beta. If you're interested in playtesting it for us, please join our discord and we'll get you set up with it! Here are the fixes: Floppies can no longer get stuck on the screen. This would happen if you shot a floppy statue and then quickly exited the room; the room you just left would be destroyed, taking the statue's script with it, and that's the script that controlled the floppy! To fix this, the coroutine has been attached to another gameobject that sticks around, instead of the statue. Fix missile pathfinding in the final puzzle. I don't have a good excuse here; the pathfinding nodes (we use A*) were just not set up correctly. This was mostly due to the rapid iterating of that room I did when putting it together. Missiles can no longer be shot at a moving block. Our system currently doesn't handle moving pathfinding nodes, because it ...