- Event type
- patch note
- Published
- 14 February 2026 - 17:41:00 UTC
- Source
- steam_community_announcements
🌊 Wave Flow ImprovementsWe’ve tightened up pacing between story beats and combat:Post-story wave delay reduced from 10 seconds → 3 secondsFinal-wave delay before victory reduced from 8 seconds → 3 secondsCombat now resumes faster while keeping narrative moments intact.🎮 Controller Improvements – Spire ManagementSpire management is now smoother and more intuitive on controller:X → UpgradeY → DestroyHotkey labels now appear directly on buttonsFixed accidental spell/heal triggers while the popup is openCleaner inputs. No misfires during high-pressure moments. We are hoping to launch will full Controller/Steam Deck support🏆 Progression Fix – Map AdvancementFixed an issue where legacy demo logic could block advancement beyond Map 1.Continue now correctly advances to Map 2Removed outdated demo-specific logicProgression now flows exactly as intended.💾 Autosave SafeguardAdded a safety autosave w...