- Steam App
- Liege of the Labyrinth (3299980)
- Event type
- patch note
- Published
- 10 February 2026 - 01:45:21 UTC
- Source
- steam_community_announcements
I've been working since shortly after launch on these changes and I'm happy to finally get them out to you. There are several bug fixes along with a new monster to fight! Also, you now get several options for how your party is created when starting a new run! Here's the detailed list of changes if you want to look them over!: -Fixed: Bug with selecting player units in combat with the mouse -Fixed: Characters not getting the number of Talents awarded when leveling up that the chart in the Liber Labyrinthus says they should get at that level. (Only effects characters that level up after this change). -Fixed: When leveling up, the button to increase an attribute now respects the maximum value for that character's species. -Fixed: Javelins allowed Blinding Powder to be used at range -Fixed: Thrown weapons now spawn a projectile when being used at range -Fixed: Ogres, Gnolls, and a few others...