- Event type
- patch note
- Published
- 28 September 2023 - 04:23:04 UTC
- Source
- steam_community_announcements
Fixed a bug where the enemy was stationary The reason is that a certain enemy pathfinding grid in the game editor is static So you must first build it in the editor to make enemies move in the game This issue is difficult to explain when running directly in the game editor and cannot be seen by him Its result leads to Everything was okay during the test and there were no issues But the packaged game will have problems and the enemy won't leave Could you please provide feedback on any bugs that you may have