- Steam App
- Skautfold: Moonless Knight (1029170)
- Event type
- patch note
- Published
- 14 August 2019 - 10:46:55 UTC
- Source
- steam_community_announcements
So a while back I had to completely retool the game's combat due to my original idea having absurd art requirements I could never ever fulfill in a timely manner. The game is well under development, and progressing to be something fun and different to all my previous works, while also maintaining a bit from each. The combat is fully real time, using Usurper's Guard system, dialed up to 11 with a lot of added depth. Additionally relics, are more useful than they ever were in Usurper, as for extra the destructible fun, and interactions from ItF return adding further complexity... and for the first time ever in Skautfold history... PITS. :D Enjoy falling in, or shoving your enemeis down "bottomless" pits. One of my main focus this time around in terms of story is to create a very open structure similar to SiS but with more complexity, you'll immoderately have access to 2/3rds of the game ar...