Mon, November 04, 2024 - Release Notes — Shapelab Steam update #34817

Dynamic Topology, Trim Brush not Finding Normals With dynamic topology, users could create edges so short that they exceeded the calculation and...

Steam App
Shapelab (571890)
Event type
patch note
Published
5 November 2024 - 06:46:43 UTC
Source
steam_community_announcements
Dynamic Topology, Trim Brush not Finding Normals With dynamic topology, users could create edges so short that they exceeded the calculation and rendering limits of GPUs using floating-point numbers. The issue primarily emerged with extensive use of the Trim brush, where, at a certain point, the app could no longer detect normals accurately. To ensure stability, we implemented a minimum edge length of 0.001 mm. For users seeking even finer detail, there's still an option to increase the model's scale (apply scale rather than merely zooming) by, for instance, 100x, allowing highly detailed areas to be sculpted with 100x precision. Tranform Gizmos and Snapping Snapping with Gizmos on Multiselection - For multiselection snapping, the active object’s snapping configuration is applied, when its gizmo is used to control the entire group. Rotation Snapping with Gizmos - Snapping increments are ...

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