Wall Run Rework, Big Head's Room Pass, Door Changes — Darkest Depths Steam update #349657

Wall Run is now a full on wall run. I had intended it to be more of a slide to refresh jumps but I've seen so many people thinking that they couldn't...

Steam App
Darkest Depths (1041130)
Event type
patch note
Published
16 May 2019 - 19:50:50 UTC
Source
steam_community_announcements
Wall Run is now a full on wall run. I had intended it to be more of a slide to refresh jumps but I've seen so many people thinking that they couldn't wall run correctly. I'm not going to lie I'd rather just give players more of what they want than explain my intentions. So now you stick to the wall and run along it instead of a slide like movement. Anyway, holding space on a wall will keep you on that wall for upwards for five seconds now. This will probably be adjusted now but I'll see how feedback goes. Improved Big Head's boss room. Returned his meteors to their original state covering the entire room and added fire traps as well. More rooms. Doors now lock while nests are alive. Fixed the door clipping issue. Performance optimizations. Improved hitching when going between rooms and enemies spawning. Fixed Bombardier boss room bug locking players in the room. I know that with the game...

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