- Event type
- patch note
- Published
- 23 August 2026 - 03:49:27 UTC
- Source
- steam_community_announcements
The store is lit like a photograph New tonemapper. Highlights roll off instead of clipping, so the light covers stop rendering as flat white rectangles. The ceiling is lit. It was a cream ceiling that nothing lit, so it read as a black void. Every fixture now throws its upward half too, and the room reads taller. Indirect light: small-scale colour bleed, red shelving onto the carpet, cream wall onto the cubby fronts. Real morning sun through the storefront. It genuinely reaches the floor now. Eye adaptation. Look out at the street and the camera adjusts, the way it would. One tube at the back stutters now and then. It's meant to. Lights are about 10% brighter than the first pass. People move like people Customers start and stop walking properly. The step into a walk and the settle out of it were in the game all along and had never once played. No more frozen legs at the shelf. Reaching m...