- Steam App
- Depth of Extinction (636320)
- Event type
- patch note
- Published
- 4 February 2019 - 14:39:27 UTC
- Source
- steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30312186%2F964877d63dbf85ff3512e2a3c049b2e168ce5acc.png I didn’t expect to be making another build so soon, but I wanted to do a small update based on the Build 48 feedback and then it gradually morphed into a pretty big update. Here are the highlights: Optimization to reduce lag Encounter outcomes that don’t result in a tactical battle but do have a positive outcome result in experience gained for each character on the team. “Team Editor” screen will allow you to choose the team member to return to base rather than always sending back the hostage. “expected damage” will now appear on a character or cover UI flag by turning the health dots red that would be damaged in a successful attack of max damage (in the case of multi shot weapons) Dodge chance added to the enemy UI flag Abort, evac and exit mission buttons larger Snip...