0.2.1 - MORE SPLITTING — Escape From Mandrillia: Local Asymmetric VR+PC Steam update #355854

Hello there! So far the new hybrid audio system is going pretty smoothly. While working on it, I've noticed that it's actually possible for this hybrid...

Steam App
Escape From Mandrillia: Local Asymmetric VR+PC (1936360)
Event type
patch note
Published
13 September 2024 - 09:17:19 UTC
Source
steam_community_announcements
Hello there! So far the new hybrid audio system is going pretty smoothly. While working on it, I've noticed that it's actually possible for this hybrid mode to be compatible with "true" split audio for local play (without the need of two separate builds!): ported sounds work surprisingly well in both hybrid mode (remote play or local play with mirrored audio) and true split mode (local play with non-mirrored audio). This is the best possible outcome, as the game will be able to be played in true split audio when playing with people at your computer while still being pretty acceptable with the forced remote-play mixing. It also simplifies things: once all the sounds are ported, you won't really need to activate mirror audio for local play, so the only setting you'll have to worry about is the PC audio target device. This update includes spatialized audio for gate slamming, exploding barre...

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