- Steam App
- GROSS (1647420)
- Event type
- patch note
- Published
- 20 August 2022 - 11:39:02 UTC
- Source
- steam_community_announcements
Bug fixes Fixed a bug where attackers would be stuck in a loop trying to attack the player, if the player was behind barricades/turrets. Explosive damage did too much damage to cash pickups. This caused cash pickups that were at full health to be immediately destroyed after being hit by a single RPG or GLA round (which was not intended). Zombies sounds (grunts etc.) originated from a position at their feet. Now they originate from their heads. This was not a huge issue because zombies are not very articulate in the first place and also no one but me noticed this. Changes/Features In late stages of the game, Zombies can sometimes turn up wearing helmets. Helmets provide protection against ammunition types that don’t offer penetration (like Hollow Point, Reaper, Vermin) and against bullets from turrets (Sniper, MG, Nailgun). Gloop that’s affecting turrets now decays differently. Old: Gloop...