Patch 0.14.2 β€” Combat Flow & Interface Fixes β€” Vespera Steam update #3567743

βš”οΈ Combat Flow & Automation 🟠 Area Combat now continues correctly in both Advance and Repeat modes. 🟠 Repeat Current Enemy now resumes properly after...

Steam App
Vespera (4824420)
Event type
patch note
Published
4 August 2026 - 05:34:09 UTC
Source
steam_community_announcements
βš”οΈ Combat Flow & Automation 🟠 Area Combat now continues correctly in both Advance and Repeat modes. 🟠 Repeat Current Enemy now resumes properly after defeat and automatic Food restocking. 🟠 Area and Dungeon combat loops are now independent from the Advance/Repeat selection, preventing flow changes from accidentally stopping automation. 🟠 Dungeon automation now retains its active combat session when entering a Dungeon. 🟠 Manually stopping combat still fully stops the current session and prevents unintended offline continuation. 🟠 Starting the Spire with Auto Combat enabled now immediately begins the first floor. 🏰 Divine Gear 🟠 Divine gear tooltips now consistently display their Divine Level and Tower-floor progression panel. 🟠 Removed the misleading β€œOriginal flat stats” percentage from Divine gear tooltips. πŸ§™ Character Creation & Talent Previews 🟠 Character Name and Begin Adventure now ...

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