- Event type
- patch note
- Published
- 15 May 2026 - 07:38:21 UTC
- Source
- steam_community_announcements
Display & AdaptationAuto-detect system resolution on first launch — The game now automatically matches your screen resolution on the first run. No more manual tweaking.Full support for non-16:9 screens — Fixed 6 UI layout issues. Ultrawide, 4:3, and other aspect ratios now display correctly.Fixed monster death animation offset — Resolved an issue where death animations would sometimes render in the wrong position.Combat ImprovementsCard impact overhaul — A new three-stage hit feedback system: screen shake + card bounce + brightness pulse. Every strike lands with satisfying weight.Discard trail upgrade — Discard trails now use a dual-layer ink-wash effect, matching the game's traditional Chinese ink-painting aesthetic.Fixed discard animation timing — Resolved an issue where discard animations would fire out of sequence.Bug FixesEvent clear path fix — Beating a floor via an event now prope...