- Steam App
- Rogue Islands (501950)
- Event type
- patch note
- Published
- 24 June 2017 - 00:07:05 UTC
- Source
- steam_community_announcements
We are continuing to tune the amount of each food item separately. And sometimes adjusting the amounts per biome. This is necessary since each food item grows on different kinds of foliage and those foliage types may grow in different amounts on each biome. We want each biome to play a bit differently, but sometimes we need to take over and manually tune it a bit. We also optimized the fireball attacks. They no longer cast shadows, which was a cool effect, but contributed greatly to the loss of smooth framerates. New: Negative Passive effect icons have wiggle animation Change: Fireball loop and impact SFX volume increase Change: Darkball attack range and damage increased Change: Shadows removed from "heat" light (faster rendering) Change: Shadows removed from fireballs (faster rendering) Change: Bolt Spell damage increased (1-shot kill Bones) Change: Peppy Acorns spawn on top of evergree...