Build V0.1.562 — The Labyrinth Playtest Steam update #3644912

Published 09:00 08-27-2026 Combat and balanceSkill cooldowns can now scale dynamically based on the character stats relevant to each skill.Increased the...

Steam App
The Labyrinth Playtest (4877440)
Event type
patch note
Published
27 August 2026 - 14:00:47 UTC
Source
steam_community_announcements
Published 09:00 08-27-2026 Combat and balanceSkill cooldowns can now scale dynamically based on the character stats relevant to each skill.Increased the difficulty of lower-level enemies to provide a more balanced early-game experience.Improved enemy resistance to repeated impact reactions, giving enemies a better opportunity to retaliate.Mystic martial abilities now interact more appropriately with magical damage resistance.Added the ability to disable enemy level scaling for testing and balancing.Improved skill caching and cooldown handling.Equipment and durabilityEquipment can now provide persistent stat modifiers.Added reconciliation support so equipment modifiers remain synchronized when item definitions change between builds.Significantly improved weapon-shattering visuals using physical weapon fragments.Improved weapon-breaking audio feedback.Improved right-click behavior when loo...

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