Percussive VR Update for 2016-11-16 — Percussive VR Steam update #366734

Hello, and a huge THANKS to everyone who has joined our Early Access during its very first week! It's been a thrill to see everyone's honest feedback...

Steam App
Percussive VR (536370)
Event type
patch note
Published
16 November 2016 - 10:46:44 UTC
Source
steam_community_announcements
Hello, and a huge THANKS to everyone who has joined our Early Access during its very first week! It's been a thrill to see everyone's honest feedback, so please keep it coming - you'll be directly steering the development effort by doing so! This first patch mostly cleans up and improves some of the underlying code that handles how mallet switching works, but also adds a new feature - height adjustment! Simply reach out to the instrument, squeeze the grip button(s) on the sides of your Vive controller, and move your hand up and down to raise or lower the instrument! Some of the animation work still needs to be improved here, but this version at least gets the job done. The next patch should focus on tweaks to the physics and audio playback aspects of Percussive VR, s...

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