Release Patch 05 — Super High Ball: Pinball Platformer Steam update #370633

Another update! After seeing a full playthrough of the Normal mode, I have spotted some minor issues on some levels. I have added some checkpoints in...

Steam App
Super High Ball: Pinball Platformer (719930)
Event type
patch note
Published
23 June 2021 - 19:48:27 UTC
Source
steam_community_announcements
Another update! After seeing a full playthrough of the Normal mode, I have spotted some minor issues on some levels. I have added some checkpoints in some levels of the Peak world. Fixed some camera triggers. Scaled a tiny bit the lava kill box, no more swimming in the lava! I have improved the blue canon ball trajectory preview (this should be more accurate! You can trust it now). I have as well made a new trail for it, it's cleaner. I have reduced the death screen effect, it should be less flashy. I'm trying some things to see if I can get a more constant and stable physics tick-rate. Unreal does not allow a fixed tick rate, but there are some settings that I can change to get closer. I am still investigating the proper way to rotate the whole game so it can be played natively on pinball cabinets, once again, Unreal does not allow that if the game is not played on mobile... But I'll ke...

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