Update (25/05/20) — Super High Ball: Pinball Platformer Steam update #370650

Heya! Update number 03 is live! It has been a painful one but it brings some nice additions. Fixes: The usual fix of cameras on different levels...

Steam App
Super High Ball: Pinball Platformer (719930)
Event type
patch note
Published
25 May 2020 - 19:34:11 UTC
Source
steam_community_announcements
Heya! Update number 03 is live! It has been a painful one but it brings some nice additions. Fixes: The usual fix of cameras on different levels - Fixed. Some flippers were not killing the ball when squeezing them - Fixed. Keyboard custom Binding should work as expected now - Fixed. Pausing the game should pause the lasers SFX - Fixed. Spamming A/Space at the level intro was spamming the SFX - Fixed. Changes: Up/Down arrows (keyboard) will switch ball customisation category - New. Moved a Checkpoint on level 06 - Changed. BackSpace will restart the level (from the end screen) - New. You can now press B/Escape at the level intro to go back to the menu - New. If you have the setting "Press A to start" on, you'll have to press A only when dying, not when resetting the level - New. The UI will switch commands icons based on the input you send (keyboard/gamepad) - New. You can skip the intro ...

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