- Event type
- patch note
- Published
- 14 April 2023 - 23:25:38 UTC
- Source
- steam_community_announcements
Howdy Folks! Just a small update this week. We're pushing live to main branch the Alpha we pushed last week that was primarily focused on modifying random generation for Take & Hold (and other game systems that generate random weapons) to better accommodate the presence of large 'families' of objects. We've kept the changes here small as we'll be incommunicado for the rest of the month, heading across the pond to Reboot Develop Blue in Croatia to give a talk about H3 (and making better VR shooters). Once we're back in May however we'll be diving right back into new levels, event system work, and who knows what other hijinks. Have a WONDERFUL rest of your Aprils! Peace, Anton Full Changelog - Update 109 Additions: Added New Metadata field for FVRObjects called ‘Family’ that allows various weapons to be clustered together for the purpose of evening out distribution of weapons in Take & Hol...