- Steam App
- JWildfireSwan (3529700)
- Event type
- patch note
- Published
- 25 April 2026 - 22:38:06 UTC
- Source
- steam_community_announcements
With this update come really many new things: - introducing wall-objects: helping to combine classical architectural elements with fractals - a collection of new sky objects - a collection of new ground objects - a large collection of new procedural textures - the ability to use flame fractals as HDRI sky for interesting lighting effects - the ability to use flame fractals as procedural texture for even more texturing options - fractal formula transforms have been unified: they work now the same in single fractals as well as inside hybrids, and you edit them at the same place - some new (optional) generic fractal transforms, which work for any formula (watch out for the "Fractal Transform"-tab) - variation-deforming transforms can now be defined for any formula as well, either as pre- or as post-transform - the preview-renderer was re-written to handle "heavy" scenes much better - proced...