- Steam App
- JWildfireSwan (3529700)
- Event type
- patch note
- Published
- 18 September 2025 - 20:25:55 UTC
- Source
- steam_community_announcements
After three years of development, about 70 blog posts, doing a lot of research, writing about 50000 lines of TypeScript+WebGL and other code (initial Swan version), writing about 150000 lines of GDScript+GLSL-code, making about 2500 commits, it is finally here: today I'm releasing Swan version 1.0! There was a lot of testing and bugfixing the last days, but I also added three new major features: - you can now define up to three additional folders which are displayed in the flame library. This way you can for example temporarily integrate folders with older works, you want to look through - application-info: "utilities"-section: added a function to generate large random flame batches and store the results in a temp folder. This batch also generates preview images in good quality and stores these images together with the flames for later selection - new experimental post-post-variations to...