- Event type
- patch note
- Published
- 14 May 2019 - 05:32:02 UTC
- Source
- steam_community_announcements
NEW FEATURES: PERKS: All restorative skills, magics and mechanics now re-organised into a seperate slot, for easier navigation! CLASSES are now IMPROVED: Each class now has a special move to take down certain enemy types: CLASS SKILLS: FEINT - kills grunt soldier monsters HUNT - kills edible monsters DISPEL - kills magical monsters PHASE - kills elementals EXILE - banishes demons TURN - banishes undead SWAT - kills flying SLAY - slays giants! Wanted to introduce a mechanism that allowed certain classes to easily defeat certain encounters as a wildcard mechanic - let me know what you think. Build notes: v3.47 - PERKS and CLASS SKILLS - new feature added: classes no have special killer moves! - improved combat artwork - added extra tutorials - improved LEVEL-UP menus - improved item picks