- Steam App
- Nummels (826470)
- Event type
- patch note
- Published
- 19 July 2021 - 17:06:04 UTC
- Source
- steam_community_announcements
I was watching a guy play the Nummels demo on Twitch a couple weeks ago when I saw him run into a bug that I had already fixed in the non-demo version of the game. This would happen if you held the jump button while you respawned after dying. It was something weird where the jump animation would get stuck on the first frame. I fixed it by adding this script to the animator so that it will always reset the playback speed when entering the jump state in the Unity animation state machine thing. public class AnimatorResetSpeedOnEnter : StateMachineBehaviour { public override void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) { animator.speed = 1; } } There was one other bug that was way worse than being shorter and fatter than the average Nummel. If you restarted the level just wrong, it w...