SOULCALIBUR VI Update Ver. 1.51 Patch Notes — SOULCALIBUR VI Steam update #381837

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33460739%2F356c0a473f5565493e724121efed498834f21622.jpg Update 1.51 is now live on...

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SOULCALIBUR VI (544750)
Event type
patch note
Published
3 September 2019 - 06:18:27 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33460739%2F356c0a473f5565493e724121efed498834f21622.jpg Update 1.51 is now live on Steam! The patch includes the following improvements: Game System Adjustments We fixed unexpected issues that may affect battles in Update Ver. 1.50 Patch Notes, released on August 5th, 2019. (Please note that once the patch is applied, the replay data from previous versions can no longer be replayed due to the game system adjustment) • Some attacks that give chip damage to guarding opponents We fixed an issue where, despite the fact that chip damage cannot knock-out opponents even when their HP gauge is reduced to zero, this was not the case for Cassandra's "Keraunos Finisher" or "Shield Big Bang". • Force Act Cassandra can now only restore the guard stamina by performing Force Act during battles. • Cassandra: "Admonishing Angel" As its trac...

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