Network Matches and Bug Fixes — War Selection Steam update #3821063

GeneralNetwork match response is now 2 ms fasterMelee units that slow cavalry now distribute their attacks more effectively among targets that have not...

Steam App
War Selection (1022450)
Event type
patch note
Published
31 August 2026 - 00:42:46 UTC
Source
steam_community_announcements
GeneralNetwork match response is now 2 ms fasterMelee units that slow cavalry now distribute their attacks more effectively among targets that have not yet been slowedArmageddon mode has been completely removed from the gameBug FixesIf the store failed to load, the game could remain locked in the menu; you can now continue playing, and purchases will become available once loading is completeAfter a player's defeat, their units and buildings with high regeneration could fail to be destroyed over timeDuring reloading, a unit's body could turn toward its target in jerky movementsAn ability triggered by firing could cause the game to close when attacking a target beyond the map boundaryAfter reconnecting, effects on units could be applied incorrectly, causing desynchronizationThe game could rarely close when a newly spawned unit disappearedA network match could be interrupted by a rare error...

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