- Steam App
- Darwinia (1500)
- Event type
- patch note
- Published
- 27 August 2023 - 18:47:10 UTC
- Source
- steam_community_announcements
This update contains fixes and enhancements since the 2.3.1 release. Major changes: Added a native OpenGL ES rendering backend. Fixed a crash triggered by entering/leaving levels several times. Fixed a bug where radar dishes would forget how to rotate if the renderer was restarted (e.g. if the Screen settings were changed while in a level). Fixed a bug where cutscenes did not correctly preserve the world state, and could cause some buildings to change team ownership. (e.g. on Temple, the Spam cubes could be assigned the wrong team and be attacked by the red Darwinians) Now supports a new NVIDIA driver feature, the DXGI present path for Vulkan/OpenGL. Should greatly improve frame smoothness and eliminate stutters. Reduced stutter caused by one-off long frames. Reworked some of the water avoidance behavior. There were some bugs in how the water avoidance decisions were made, which caused D...