- Steam App
- Darwinia (1500)
- Event type
- patch note
- Published
- 12 November 2022 - 20:55:54 UTC
- Source
- steam_community_announcements
There have been several changes since the previous release, v2.2.0-296. Major changes: Vulkan/Metal: Multi-sampling Antialiasing (MSAA) performance is dramatically improved on some systems. When supported, we now use Multisampled Render To Texture (MSRTT) instead of a render followed by an explicit blit to resolve. This benefits tile-based rendering GPUs especially (e.g. Apple M1/M2, etc), since Vulkan and Metal can both use very fast temporary “memoryless” textures for the multisampled color and depth buffers. Vulkan/Metal: Apple GPUs can now use lossless compression for textures and framebuffers, which dramatically reduces memory bandwidth and improves performance. Vulkan: AMD GPUs can now use lossless compression for textures and framebuffers (DCC, or “Delta Color Compression”), which improves performance. Vulkan/Metal/Direct3D: On systems with multiple distinct GPUs (e.g. laptops wit...