Rise for the Fight Alpha 1.10 Out Now — Rise for the Fight - Early Access Steam update #386887

ALPHA BUILD 1.10 RELEASE CHANGELOG: ADDITIONS AND ADJUSTMENTS: - Refined the Ceremony Gravestones when a player dies. BUG FIXES: - Fixed Gun Position...

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Rise for the Fight - Early Access (1871970)
Event type
patch note
Published
25 February 2024 - 01:51:11 UTC
Source
steam_community_announcements
ALPHA BUILD 1.10 RELEASE CHANGELOG: ADDITIONS AND ADJUSTMENTS: - Refined the Ceremony Gravestones when a player dies. BUG FIXES: - Fixed Gun Position and Rotation being off when switching guns in Moshpit, Gun Cycle, and Gun Switch. - Fixed Gun Cycle issue where the game will end when a player reaches 9 kills instead of 13. SANDBOX ADJUSTMENTS: - Decreased DBS90A Rate of Fire from 5 to 3. - Decreased DBS90A Damage from 10 to 3. - Increased DBS90A Bullet Spread from 50% to 75%. - Decreased DBS Rate of Fire from 5 to 4. - Decreased DMR10 Rate of Fire from 4 to 3.5. - Increased CP6 Rate of Fire from 2 to 3. GAME MODE CHANGES: - Brought Back the SG3 as the starting weapon in Juggernaut. - Increased Juggernaut Health from 180 to 500. ALPHA BUILD 1.10 PATCH 1 CHANGELOG: ADDITIONS AND ADJUSTMENTS: - Brought back Infection! Work together with other survivors or join the infected to infect remaini...

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