Multiplayer Patch #5! — Kiloton Steam update #398134

Update to v2.4.48 More netcode bug-squashing! Fixed a number of RPC feedback-loops that often led to potentially massive chunks of bandwidth being...

Steam App
Kiloton (3488900)
Event type
patch note
Published
12 March 2025 - 02:57:34 UTC
Source
steam_community_announcements
Update to v2.4.48 More netcode bug-squashing! Fixed a number of RPC feedback-loops that often led to potentially massive chunks of bandwidth being dedicated to completely useless messages! Drastically reduced the precision and frequency of network-transform updates, which was also hogging large amounts of bandwidth for no gain. (Sub-millimeter unit position updates aren't that valuable in a world-scale game) These two fixes, in test scenarios, resulted a huge reduction of bandwidth use. Hopefully this is the big fix for hosting larger servers! Fixed a bug with sometimes being unable to disband your own troops General streamlining of several common network messages Improvements to disconnect/state death logic Thanks for hanging in there with me with the netcode issues! Post bugs in the community discord! -spacemann

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