Update 1/10/2022 — Climbey Steam update #398345

Main game: Swapped default and joystick-walk-optimized SteamVR input mappings. This is so less people complain about rotation being on both joysticks...

Steam App
Climbey (520010)
Event type
patch note
Published
10 January 2022 - 08:36:43 UTC
Source
steam_community_announcements
Main game: Swapped default and joystick-walk-optimized SteamVR input mappings. This is so less people complain about rotation being on both joysticks, despite them just being able to swap the inputs themselves before this. I think people just don't generally know about SteamVR input or something because this has been a recurring thing for months :p The default expected mapping for Climbey used to be rotation on both joysticks, grip and controller moving for walking. People generally expect joystick walking for some reason despite it being a lot less comfortable and nice, so I've swapped the input mapping so rotation is only on the left hand and walking is on the right, which I already made a default choice for in the SteamVR Input binding screen years ago.

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