Spikes are better! — Climbey Steam update #398439

https://twitter.com/TheShadowBrain/status/814898419378614272 Hey guys, just a quick update, I made the spikes actually work at 90fps now, managed to...

Steam App
Climbey (520010)
Event type
patch note
Published
30 December 2016 - 17:14:05 UTC
Source
steam_community_announcements
https://twitter.com/TheShadowBrain/status/814898419378614272 Hey guys, just a quick update, I made the spikes actually work at 90fps now, managed to render 18525 of them without lagging in-game. They're still somewhat laggy in the level editor but this should make any heavy spike-based level perfectly fine to run at the cost of maybe dropping to compositor at the start of a level but in my tests this barely even happened. I also made the ziplines not be solid so you can put your head through them now! :) Happy new year folks!

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