Sid Meier's Civilization® V PC Update Released — Sid Meier's Civilization® V Steam update #401526

- Significant improvements to general multiplayer stability. - Significant improvements to Hot-Join stability. - Multiplayer now using the same AI move...

Steam App
Sid Meier's Civilization® V (8930)
Event type
patch note
Published
19 December 2011 - 14:28:00 UTC
Source
steam_updates
- Significant improvements to general multiplayer stability. - Significant improvements to Hot-Join stability. - Multiplayer now using the same AI move caching as single player, improving turn-times significantly. - Lobby improvements: We now display game details in the lobby list (players in each game, map size, map type, DLC required, etc.). - Host can now kick players from the staging room when loading a save (if a player cannot return to a game, the game can now be continued by the rest of the players). - Found and corrected additional causes of Out-of-Sync. - Exploit: Corrected an exploit that allowed players on the same team to trade cities back and forth to auto-heal it. - Exploit: Corrected an exploit that allowed players on the same team to trade cities back and forth to generate endless City Strikes. - Exploit: Corrected an exploit that allowed a player to “lag” the U...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.