- Steam App
- Sid Meier's Civilization® V (8930)
- Event type
- patch note
- Published
- 19 December 2011 - 14:28:00 UTC
- Source
- steam_updates
- Significant improvements to general multiplayer stability. - Significant improvements to Hot-Join stability. - Multiplayer now using the same AI move caching as single player, improving turn-times significantly. - Lobby improvements: We now display game details in the lobby list (players in each game, map size, map type, DLC required, etc.). - Host can now kick players from the staging room when loading a save (if a player cannot return to a game, the game can now be continued by the rest of the players). - Found and corrected additional causes of Out-of-Sync. - Exploit: Corrected an exploit that allowed players on the same team to trade cities back and forth to auto-heal it. - Exploit: Corrected an exploit that allowed players on the same team to trade cities back and forth to generate endless City Strikes. - Exploit: Corrected an exploit that allowed a player to “lag” the U...