Sid Meier's Civilization® V PC Update Released — Sid Meier's Civilization® V Steam update #401529

- Prevent creating duplicate great people by lagging the free great person UI. - Yield Modifiers of buildings from policies are now shown in the tooltip...

Steam App
Sid Meier's Civilization® V (8930)
Event type
patch note
Published
11 August 2011 - 12:41:00 UTC
Source
steam_updates
- Prevent creating duplicate great people by lagging the free great person UI. - Yield Modifiers of buildings from policies are now shown in the tooltip of that building in the choose production UI. - Production tooltip in CityView now displays the production penalty (usually -10%) for when the player has too many units than they can support. - The checkboxes for the mini-map panel now correctly reflect the state of the options (even if these options were toggled while the panel was hidden). - Unhappiness is now broken down between regular population and population from puppet cities. - Slightly reduce the bias to sneak attack. - "City must not be in Plains" requirement for Stone Works now functions properly. - Killing Barbarians inside a City State's borders with a ranged unit now correctly rewards the player with influence. - Found and corrected a likely cause of having the AI send Gre...

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