- Steam App
- Sid Meier's Civilization® V (8930)
- Event type
- patch note
- Published
- 15 December 2010 - 15:18:00 UTC
- Source
- steam_updates
Updates to Sid Meier's Civilization® V have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: - Proper evaluation of which enemy units can reach my units next turn. - Sorting enemy targets (within a class) by damage. - Combine bombardment fire from cities with other ranged fire where possible. - Never target a city for a ranged attack when they are already at (or going to be at) 1 health. - Have the tactical AI be more aggressive about fortifying units that aren't moving anyways. - Make all forms of guarding improvements the lowest priority tactical AI moves. - Don't mark tiles adjacent to enemy at sea as good for flank attacks -- there is no flanking at sea. - Update to tactical AI pillaging code - now prioritize enemy land resources and trade routes (never regular mines or farms). Always uses the check to make s...