- Event type
- patch note
- Published
- 4 December 2017 - 16:25:31 UTC
- Source
- steam_community_announcements
Patch notes courtesy of Durante Hi everyone! I just released a new patch which makes a number of improvements. Bug fixes Fix rendering bug affecting "stealth" effects (i.e. Airgetlam fading in/out) Fix Z ordering error with some transparent effects when HBAO is active (this error was introduced in 1.4) Fix camera positioning issue at 60 FPS in a Chapter 5 cutscene (Eisengraf) Graphics improvements Make fog-dependent AO fade-out work as intended on all maps Change the sprint blur effect to more closely resemble the console version Assets Fix shadow casting issue on some NPCs using the maid-uniform mesh (See https://abload.de/img/15_maidfuzqj.png ) Fix Z-fighting issue on distant geometry at Dreichels Plaza Fix Z-fighting and shadow issues at Sachsen Iron Mine General Add version number display to title screen Enjoy! Unless a new issue shows up based on this patch, the next patch will like...