- Steam App
- JRoguePG (2996020)
- Event type
- patch note
- Published
- 18 January 2026 - 15:57:39 UTC
- Source
- steam_community_announcements
Hello everyone! I have a lot of relatively impactful changes in this update from my intense playing of the game on Hard Mode and from community feedback. Class Changes:Acolyte now learns Group Heal I at level 3 instead of 4 and Group Heal II at level 17 instead of 18.Lancer All 3 jump skills are now certain hit and slightly more damage based on character level. One time missing a Jump you waited 3 turns for was enough to make you never want to use a Lancer again. lol. Now Jumps can't miss. Yay!Thaumaturgist base evasion and luck has been lowered slightly. (Don't worry, they got the new spell Levitation too. See below)Druid got the new spell Levitation.Rogue: New skill learned at level 14. Ethereal Mist, 70RP, 90% chance of inflicting Blinded status (-50% accuracy) on all enemies. There are very few skills/spells that can inflict Blinded, so this gives the Rogue a little more unique flair...