- Event type
- patch note
- Published
- 15 May 2026 - 18:09:41 UTC
- Source
- steam_community_announcements
Changelog:Adjusted Tricky's midair control so he doesn't feel as stiff and heavy in airLevel entrance triggers no longer default to the first option if timed out"Windmill's Peak" Gate Key no longer respawns after dying"Secret Cove" Gate Key will no longer despawn entirely if you exit to menu immediately after breaking the chestLoading scenes will no longer get stuck if you repeatedly try to skip themGame will no longer get stuck repeatedly loading if you spam the play buttonAdjusted wording in the Wall Jump section of the tutorial for more clarityDying during the Dash Ten-Rek fight no longer produces infinite Castle KeysFixed collision in Breezy BluffsTricky and Volt will no longer enter "zombie state" if players double jump out of damaged state after taking a final hit.Added additional springs in Caldera Crater at spots players consistently fail to jump atIncreased collider size on cert...