- Event type
- patch note
- Published
- 4 October 2024 - 10:31:06 UTC
- Source
- steam_community_announcements
Welcome, Survivor! We're releasing the first hotfix update to version 0.7.0. The changes are as follows: GAME BALANCE Slightly lowered overall game difficulty (especially the number of projectile-spawning enemies). Endless: Horde stat scaling reduced, further lowering the game's difficulty on this game mode. Health Regeneration base (initial) value is now +5 HP/s (from 0 HP/s). Base Cash pickup value increased to 400$ (from 300$). Base Specialization gain increased by around 60%. Cash & Specialization multiplier from Difficulty Levels lowered to 1x/1.5x/2x (from 1x/2x/3x).CLASS BALANCE Tank: Bombing Strike: Bioweapon: Now has 100% to apply Toxify status effect. Ghost: Thousand Cuts: skill tree node's Cooldown Reduction increased to 0.2s (from 0.1s). Pyro: Blowtorch: attack hitbox enlarged & base damage increased to 250 (from 200). Pyro: Flamethrower: base damage increased to 300 (from 25...