Multiplayer Hotfix Patch — Riftborne Steam update #406143

- When attacking, if your fleet withdraws before 3 combat rounds are complete, you will not gain intel on the composition or size of the defending fleet...

Steam App
Riftborne (4301130)
Event type
patch note
Published
20 July 2026 - 13:22:01 UTC
Source
steam_community_announcements
- When attacking, if your fleet withdraws before 3 combat rounds are complete, you will not gain intel on the composition or size of the defending fleet @_dotz - For intercepts, this applies to both interceptor and the fleet being intercepted - Defender logic remains the same, and they will continue to get intel on fleet composition attacking them - Server selection will be more readily available when opening the multiplayer menu from game title screen - Building screens cleaned up a bit for styling consistency when constructing / upgrading

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