- Event type
- patch note
- Published
- 29 August 2018 - 12:01:49 UTC
- Source
- steam_community_announcements
Build Version: 1.1.4.5.2f2c56e Release Date: 29/08/2018 Known Issues What’s New Combat Agent behaviour We’ve spent a lot of time improving the Agent behaviour in this build. We want combat to feel diverse, realistic, fun and above all tense. Each encounter should be a challenge with different Agents employing different tactics, and likewise the player should need to approach each fight with different strategies. Here’s what we’ve been working on: A major overhaul of enemy AI: improved tactics, new aggro rules and tweaks to enemy movement. Enemies can now drift and use lateral thrusters. Enemies are more manoeuvrable and less likely to collide with terrain, if they do they can extricate themselves. New ramming behaviour for Cantankeri, Grievers, Chorister Bees, and Star-Maddened Explorers. Tells (animations and sounds) to alert the player that an enemy is about to launch a particular atta...