Grimslair v1.13 - Performance + UI change + Critcal Bug fix — Grimslair Steam update #4148

Hello Reapers, Here is a more stable and reliable update following yesterday’s hotfixes! Unless some bugs persist, you’ll probably only see more...

Steam App
Grimslair (3799560)
Event type
patch note
Published
25 March 2026 - 06:56:12 UTC
Source
steam_community_announcements
Hello Reapers, Here is a more stable and reliable update following yesterday’s hotfixes! Unless some bugs persist, you’ll probably only see more hotfixes.Previous 1.12 hotfixes were still not stable, and there was a bug related to the card reward system that took some very deep diving into the code to figure out. Basically, after battles, some cards would technically be in the player’s hand but would be “deactivated” because the code was detecting them as invalid and deciding they should not be visible. This has been fixed, and error codes should no longer display on screen.Auto-saving after battles should no longer cause an FPS drop, or should have little to no impact on performance.I went through the entire soulword database, playtested every card with those soulwords (including multiple soulwords), and made sure every card worked as intended. I would include all the notes from this te...

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