- Event type
- patch note
- Published
- 2 September 2026 - 05:28:18 UTC
- Source
- steam_community_announcements
Teleport Crystals Fares are now shown as real items. Talking to a teleport crystal used to spell the price out in words. Each destination now shows the item's icon, its name, and an owned/required count that turns green or red depending on whether you can afford it. Hover a fare row for the full item tooltip. Situational pricing. Each waypoint can charge a surcharge for travelling while you are in combat, and a separate one for travelling while PvP-flagged. The two never stack - whichever applies decides the fare, and being flagged takes precedence. A crystal can also be closed to flagged players entirely, though by default they are still served. The price can no longer change under you. If your situation shifts while you are reading the destination list, the crystal refuses the trip and asks you to speak to it again rather than charging you an amount you never saw. Nothing is taken when...